In this course, students will learn the principles and best practices for designing user interfaces (UI) and user experiences (UX) for mobile applications. They will explore the unique challenges and opportunities of designing for smaller screens and touch-based interactions. Students will study the importance of usability, accessibility, and visual design in creating successful mobile UI/UX. Through hands-on projects and case studies, they will gain practical skills in prototyping, wireframing, and user testing. By the end of the course, students will be equipped with the knowledge and tools to create compelling and intuitive mobile UI/UX designs that delight and engage users.
Learn moreHas discount |
![]() |
||
---|---|---|---|
Expiry period | Lifetime | ||
Made in | English | ||
Last updated at | Sat Aug 2024 | ||
Level |
|
||
Total lectures | 22 | ||
Total quizzes | 0 | ||
Total duration | 01:06:54 Hours | ||
Total enrolment |
![]() |
||
Number of reviews | 0 | ||
Avg rating |
|
||
Short description | In this course, students will learn the principles and best practices for designing user interfaces (UI) and user experiences (UX) for mobile applications. They will explore the unique challenges and opportunities of designing for smaller screens and touch-based interactions. Students will study the importance of usability, accessibility, and visual design in creating successful mobile UI/UX. Through hands-on projects and case studies, they will gain practical skills in prototyping, wireframing, and user testing. By the end of the course, students will be equipped with the knowledge and tools to create compelling and intuitive mobile UI/UX designs that delight and engage users. | ||
Outcomes |
|
||
Requirements |
|